Halftone
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Halftone · motion & interface studio

We make interfaces that feel alive

Product design, motion and creative code for teams who care how things move, not just how they look.

OrbitalFieldnotePaper MoonKiln & CoNorthboundTessellateQuiet HoursMarrow

What we do

Product design

Interfaces for tools people use all day, from first sketch to shipped components.

Motion systems

Timing, easing and physics that make an interface feel like one material. Try this card.

Brand identity

Marks, type and colour that hold up from a favicon to a billboard.

Creative code

Shaders, 3D and generative pieces, built to run at 60 fps on a phone.

Prototyping

Real, clickable builds in days, so decisions get made on the thing itself.

Workshops

Hands-on sessions that leave your team with a system, not a slide deck.

Selected work

Showreel

01 / 04

Listen

Two weeks with your team and your users before anything gets drawn.

02 / 04

Sketch

Dozens of rough directions, narrowed down together, quickly.

03 / 04

Build

Working prototypes in the real medium, tested on real devices.

04 / 04

Tune

The last ten percent: timing, feel and every edge case.

Kind words

“They found the feel we couldn't describe and then made it measurable.”

Head of design, Orbital

“Our onboarding finally moves like the product does.”

Founder, Fieldnote

“Shipped on time, and the prototype became the production code.”

CTO, Kiln & Co

“The workshop changed how our whole team talks about motion.”

Design lead, Northbound

“Every detail was argued for, and every argument was right.”

Product manager, Marrow

Journal

Have something in mind?

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Get in touch